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-rw-r--r--installer.py80
1 files changed, 72 insertions, 8 deletions
diff --git a/installer.py b/installer.py
index 2df64a4..16e087f 100644
--- a/installer.py
+++ b/installer.py
@@ -1,27 +1,91 @@
import subprocess
import os
import requests
+import tempfile
+import shutil
+import subprocess
+import json
+import uuid
+import pathlib
+
+from modpackman import install
from util import config
+import util
-def install_forge(java_path):
+def install_forge():
"""
:param java_path: path to a working Java executable
Downloads and runs the Forge installer specified in pack.ini.
"""
- pass
+ with tempfile.TemporaryDirectory() as working_dir:
+ forge_dl = requests.get(config['pack']['forge_url'], stream=True)
+ forge_path = os.path.join(working_dir, "forge_installer.jar")
+ with open(forge_path, 'wb') as f:
+ shutil.copyfileobj(forge_dl.raw, f)
+ subprocess.check_output([util.find_jre(), "-jar", forge_path])
+def setup_forge(profile_id):
+ path_to_profiles = os.path.join(util.find_minecraft_directory(), "launcher_profiles.json")
+ # first, find current profiles so we can figure out which forge installs
+ with open(path_to_profiles, "r") as f:
+ profiles = json.load(f)
+ old_profile_ids = set(profiles["profiles"].keys())
+
+ # install forge, should add a new profile
+ install_forge()
-def create_profile():
- """
- Automatically create a launcher profile for the modpack.
- """
- pass
+ with open(path_to_profiles, "r") as f:
+ profiles = json.load(f)
+ difference = set(profiles["profiles"].keys()) - old_profile_ids
+ if difference:
+ forge_profile_id = next(difference)
+ forge_game_version = profiles["profiles"][forge_profile_id]["lastVersionId"]
+ del profiles["profiles"][forge_profile_id]
+ else:
+ # this will probably break soon :(
+ game_version, forge_version = config["pack"]["forge_url"].split("/")[-2].split('-')
+ forge_game_version = f"{game_version}-forge-{forge_version}"
+
+ if profile_id not in profiles["profiles"]:
+ profile = {
+ "name": config["pack"]["name"],
+ "gameDir": config["pack"]["location"],
+ "lastVersionId": forge_game_version,
+ "type": "custom",
+ "javaArgs": config["pack"]["java_args"],
+ "icon": util.generate_base64_icon(config["pack"]["icon_name"])
+ }
+ profiles["profiles"][profile_id] = profile
+ else:
+ profile = profiles["profiles"][profile_id]
+ profile["lastVersionId"] = forge_game_version
+ profile["icon"] = util.generate_base64_icon(config["pack"]["icon_name"])
+ with open(path_to_profiles, "w") as f:
+ json.dump(profiles, f, indent=2)
def main():
- pass
+ persistent_data_path = os.path.join(config["pack"]["location"], "modpackman.json")
+ if os.path.exists(persistent_data_path):
+ with open(persistent_data_path, "r") as f:
+ persistent_data = json.load(f)
+ else:
+ pathlib.Path(config["pack"]["location"]).mkdir(parents=True, exist_ok=True)
+ persistent_data = {"last_forge_url": "no", "profile_id": str(uuid.uuid4()).replace('-', '')}
+
+ if config["pack"]["forge_url"] != persistent_data["last_forge_url"]:
+ setup_forge(persistent_data["profile_id"])
+ persistent_data["last_forge_url"] = config["pack"]["forge_url"]
+ with open(persistent_data_path, "w") as f:
+ json.dump(persistent_data, f, indent=2)
+
+ ##todo install mods
+ install()
+
+
+
if __name__ == '__main__':