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## Git-Based Modpack Manager
---
Script to update modpacks automatically
### Installation
#### For *Windows* users:
1. Close *Minecraft* and *Minecraft Launcher*.
2. Download the latest installer from [the releases page](https://gitlab.com/1F335/modpackman/-/releases) and run it, completing the Forge prompt.
3. Start *Minecraft Launcher* and launch the newly installed modpack profile.
#### For other platforms:
1. Install Git, Python 3, Java, and *Minecraft*.
2. Close *Minecraft* and *Minecraft Launcher*.
3. Install the Python `requests` module with `pip install requests` (or `pip install --user requests` if the first one fails).
4. Clone or download this repository.
5. In a shell, navigate to the directory of your desired pack (e.g. `cd packs/jeffrey-3` for the J.E.F.F.R.E.Y. 3 modpack).
6. Run the installer with `python ../../installer.py`
7. Start *Minecraft Launcher* and launch the newly installed modpack profile.
### Maintenance:
To select a pack to work on, navigate to its directory (e.g. `cd packs/jeffrey-3` for the J.E.F.F.R.E.Y. 3 modpack).
Run `python ../../modpackman.py apply_updates` to update `pack-lock.ini` with the most recent compatible versions of every mod specified in this pack's `pack.ini`. This will also update the list of bundled config files and increment the pack version.
Run `python ../../modpackman.py check_updates` to print out available updates for all the mods specified in this pack.
To bypass everything except the mod downloads, run `python ../../modpackman.py install`. This will install all the mods specified in this pack's `pack-lock.ini`
***NOTE***: `check_updates` and `apply_updates` require you to have the `selenium` module installed
### Configuration:
All of the data related to specific pack is stored in its folder in `packs/`. This includes:
- The icon for the launcher profile (`icon.png`)
- The icon for the executable installer (`icon.ico`)
- The default mod config files (`config/`)
- The modpackman pack configuration (`pack.ini`)
- The current pack version information (`pack-lock.ini`)
Note: you can create a file `local-config.ini` in this folder on your local machine that will override any specified values in `pack.ini`
`pack.ini` has two sections:
- `pack`, with these options:
- `name`: the user-friendly name of the modpack
- `pack_base_url`: the web url from whence the pack's data may be retrieved
- `forge_url`: the download url for the forge installer for this pack. (note: this skips the Forge ads, consider supporting the project directly instead)
- `game_version`: the maximum *Minecraft* version to update mods to
- `java_args`: Java arguments to be added to the pack launcher profile when it is created.
- `mods`, which is a collection of `mod_name = download_url` pairs. For mods hosted on curseforge, the download url is the project's homepage url.
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