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use std::{time::Duration, str::FromStr};
use crate::{Context, Error};
use poise::serenity_prelude::{self as serenity, ReactionType, Emoji, ArgumentConvert};
use ::serenity::framework::standard::{Args, Delimiter};
#[cfg(debug_assertions)]
async fn allowed_to_create_roles(ctx: Context<'_>) -> Result<bool, Error> {
if ctx.author().id.0 == 118455061222260736u64 {
Ok(true)
} else {
Ok(false)
}
}
#[cfg(not(debug_assertions))]
async fn allowed_to_create_roles(ctx: Context<'_>) -> Result<bool, Error> {
if let Some(guild) = ctx.guild() {
if guild.owner.id == ctx.author().id {
Ok(true)
} else {
let member = guild.member(ctx.discord(), ctx.author().id)?;
let member_permissions = member.permissions().await?;
Ok(member_permissions.manage_roles())
}
Ok(false)
}
}
/// Manages reaction role menus
///
/// Subcommands:
/// - init
/// - add
/// - remove
#[poise::command(prefix_command, ephemeral,
check="allowed_to_create_roles")]
pub async fn rroles(ctx: Context<'_>) -> Result<(), Error> {
ctx.say("Maybe you meant to request help for this? Try `/help rroles`").await?;
Ok(())
}
/// Initializes a reaction role menu in the given channel
///
/// Usage:
/// rroles init <#channel>
/// Example:
/// rroles init #get-roles
#[poise::command(prefix_command, ephemeral,
check="allowed_to_create_roles")]
pub async fn init(ctx: Context<'_>,
#[description = "The channel to create a new role menu in"]
channel: serenity::ChannelId) -> Result<(), Error> {
let mut rolemenu_msg = channel.send_message(ctx.discord(), |m| {
m.embed(|e| {
e.title("Reaction Role Menu");
e.description("I haven't been initialized yet! Hold on just a second");
e
});
m
}).await?;
let mut menu = ctx.send(|m| {
m.embed(|e| {
e.title("Reaction Role Setup");
e.description("Welcome to the setup menu! I'm going to help guide you through setting up your reaction roles.\n\nFirst, what should the title of your menu?");
e
});
m
}).await?.unwrap().message().await?;
if let Some(title) = ctx.author().clone().await_reply(ctx.discord()).timeout(Duration::from_secs(10)).await {
rolemenu_msg.edit(ctx.discord(), |m| {
m.embed(|e| {
e.title(title.content.clone());
e
});
m
}).await?;
menu.edit(ctx.discord(), |m| {
m.embed(|e| {
e.title("Reaction Role Setup");
e.description(format!("Great! I've set the title of your menu to `{}`.\n\nNext, let's add some roles! Reply to this message with a list of role names and reactions, like this:\n\n:female_sign::She/Her,:male_sign::He/Him", title.content.clone()));
e
});
m
}).await?;
} else {
ctx.say("No response within 10 seconds").await?;
return Ok(());
}
{
let pool = ctx.data().pg.lock().unwrap().clone();
if let Some(roles) = ctx.author().clone().await_reply(ctx.discord()).timeout(Duration::from_secs(30)).await {
let mut args = Args::new(&roles.content, &[Delimiter::Single(',')]);
let mut rolelist_formatted = String::from("Choose the appropriate reaction to gain the role!\n");
for a in args.iter::<String>() {
if let Ok(tuple) = a {
let split_str: Vec<&str> = tuple.split(':').collect();
let reaction = ReactionType::from_str(split_str[0])?;
let role_name = split_str[1];
if let Some(role) = ctx.guild().unwrap().role_by_name(role_name) {
sqlx::query!("INSERT INTO reaction_roles (channel_id, message_id, guild_id, reaction, role_id) VALUES ($1, $2, $3, $4, $5)", rolemenu_msg.channel_id.0.to_string(), rolemenu_msg.id.0.to_string(), ctx.guild_id().unwrap().0.to_string(), reaction.to_string(), role.id.0.to_string()).execute(&pool).await?;
rolemenu_msg.react(ctx.discord(), reaction.clone()).await?;
rolelist_formatted.push_str(&format!("{} - <@&{}>\n", get_reactiontype_display(&reaction), role.id.0.clone()));
} else {
ctx.say(format!("Invalid role provided: {}", role_name)).await?;
return Ok(());
}
}
}
let title = rolemenu_msg.clone().embeds[0].title.clone().unwrap_or("Reaction Role Menu".to_string());
rolemenu_msg.edit(ctx.discord(), |m| {
m.embed(|e| {
e.title(title);
e.description(rolelist_formatted);
e
});
m
}).await?;
} else {
ctx.say("No response within 30 seconds").await?;
return Ok(());
}
}
Ok(())
}
fn get_reactiontype_display(rt: &ReactionType) -> String {
match rt {
ReactionType::Unicode(emote) => emote.clone(),
ReactionType::Custom { id, name, .. } => {
if let Some(name) = name {
format!("<:{}:{}>", name, id)
} else {
format!("<{}>", id)
}
},
_ => String::new(),
}
}
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