diff options
author | Cara Salter <cara@devcara.com> | 2023-01-07 23:24:04 -0500 |
---|---|---|
committer | Cara Salter <cara@devcara.com> | 2023-01-07 23:24:04 -0500 |
commit | 36d4f4741cd2559362de7e64820ca4b29b022121 (patch) | |
tree | 172537aa08f946e2a6dc65bc4bec40985f6e1f95 /src/noise.cpp | |
download | cpp-rl-36d4f4741cd2559362de7e64820ca4b29b022121.tar.gz cpp-rl-36d4f4741cd2559362de7e64820ca4b29b022121.zip |
Diffstat (limited to 'src/noise.cpp')
-rw-r--r-- | src/noise.cpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/noise.cpp b/src/noise.cpp new file mode 100644 index 0000000..d91345b --- /dev/null +++ b/src/noise.cpp @@ -0,0 +1,100 @@ +/* + * ===================================================================================== + * + * Filename: noise.cpp + * + * Description: Implementation of Perlin Noise + * + * Version: 1.0 + * Created: 01/07/2023 10:55:49 PM + * Revision: none + * Compiler: gcc + * + * Author: Cara Salter (muirrum), cara@devcara.com + * Organization: + * + * ===================================================================================== + */ +#include <stdlib.h> +#include <iostream> +#include <cmath> +#include <random> +#include <algorithm> +#include "noise.hpp" + +PerlinNoise::PerlinNoise() { + // Magic numbers... magic numbers everywhere + p = { + 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142, + 8,99,37,240,21,10,23,190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117, + 35,11,32,57,177,33,88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71, + 134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41, + 55,46,245,40,244,102,143,54, 65,25,63,161,1,216,80,73,209,76,132,187,208, 89, + 18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226, + 250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182, + 189,28,42,223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, + 43,172,9,129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246, + 97,228,251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239, + 107,49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, + 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; + + // Duplicate + p.insert(p.end(), p.begin(), p.end()); +} + +PerlinNoise::PerlinNoise(unsigned int seed) { + p.resize(256); + + // fill p with values from 0 to 255 + std::iota(p.begin(), p.end(), 0); + + std::default_random_engine engine(seed); + + std::shuffle(p.begin(), p.end(), engine); + + p.insert(p.end(), p.begin(), p.end()); +} + +double PerlinNoise::noise(double x, double y, double z) { + // Find the unit cube that contains the input + int X = (int) floor(x) & 255; + int Y = (int) floor(y) & 255; + int Z = (int) floor(z) & 255; + + // find relative x, y, z in cube + x -= floor(x); + y -= floor(y); + z -= floor(z); + + // Fade curves! + double u = fade(x); + double v = fade(y); + double w = fade(z); + + // hash coordinates + int A = p[X] + Y; + int AA = p[A] + Z; + int AB = p[A + 1] + Z; + int B = p[X + 1] + Y; + int BA = p[B] + Z; + int BB = p[B + 1] + Z; + + // Blend! + double res = lerp(w, lerp(v, lerp(u, grad(p[AA], x, y, z), grad(p[BA], x-1, y, z)), lerp(u, grad(p[AB], x, y-1, z), grad(p[BB], x-1, y-1, z))), lerp(v, lerp(u, grad(p[AA+1], x, y, z-1), grad(p[BA+1], x-1, y, z-1)), lerp(u, grad(p[AB+1], x, y-1, z-1), grad(p[BB+1], x-1, y-1, z-1)))); + return (res + 1.0)/2.0; +} + +double PerlinNoise::fade(double t) { + return t * t * t * (t * (t * 6 - 15) + 10); +} + +double PerlinNoise::lerp(double t, double a, double b) { + return a + t * (b - a); +} + +double PerlinNoise::grad(int hash, double x, double y, double z) { + int h = hash & 15; + double u = h < 8 ? x : y, + v = h < 4 ? y : h == 12 || h == 14 ? x : z; + return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v); +} |