aboutsummaryrefslogtreecommitdiff
path: root/src/server.c
blob: 06c64f888646170e718cc3fd27fe1a1f5639bf43 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
#include "server.h"
#include "login.h"
#include "log.h"
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <signal.h>
#include <unistd.h>

static int socket_fd;

void closeServer(int dummy) {
    close(socket_fd);
    info("Caught SIGINT\n");
}

int server_listen(server_t *server) {
  /*
  **
  ** The `socket(2)` syscall returns a file descriptor for a socket
  **
  ** it takes two arguments that we care about:
  ** - domain -- AF_INET for IPv4
  ** - type -- SOCK_STREAM sequenced and reliable
  **
  */
  int err = (server->listen_fd = socket(AF_INET, SOCK_STREAM, 0));

  if (err == -1) {
    perror("socket");
    error("Failed to create socket");
    return err;
  }

  struct sockaddr_in server_addr = {0};
/* 
 *   if (signal(SIGINT, closeServer) == SIG_ERR) { error("Could not set signal handler\n");
 *       return -1;
 *   }
 * 
 */
  server_addr.sin_family = AF_INET;
  server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
  server_addr.sin_port = htons(8000);

  if (setsockopt(server->listen_fd, SOL_SOCKET, SO_REUSEADDR,(int*)1,1)) {
      debug("Could not set SO_REUSEADDR on server socket, continuing");
  }

  err = bind(server->listen_fd, (struct sockaddr *)&server_addr,
             sizeof(server_addr));
  if (err == -1) {
    perror("bind");
    error("Failed to bind socket\n");
    return err;
  }

    socket_fd = server->listen_fd;

  err = listen(server->listen_fd, 100);
  if (err == -1) {
    perror("listen");
    error("Failed to listen on socket\n");
    return err;
  }
  info("Bound to port 8000");

  return 0;
}

int server_accept(server_t *server) {
  int err = 0;
  int conn_fd;
  socklen_t client_len;

  struct sockaddr_in client_addr;

  client_len = sizeof(client_addr);

  for (;;) {
    err = (conn_fd = accept(server->listen_fd, (struct sockaddr *)&client_addr,
                            &client_len));
    debug("Accepting a new connection");
    if (err == -1) {
      perror("Accept");
      error("failed accepting connection");
      return err;
    }

    if (!fork()) {
      debug("Forking, let's go handle them!");
      handle_player(conn_fd);
    }
  }

  return err;
}

int send_to_fd(int fd, char *msg) {
  int err = 0;

  err = send(fd, msg, strlen(msg), 0);

  return err;
}