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#ifndef LOGIN_H
#define LOGIN_H
enum login_state {
LoggedOut,
EnterPassword,
WantMakeAccount,
MakePassword,
MakeConfirmPassword,
Complete
};
typedef struct player {
int xp;
int hp;
int max_hp;
int level;
int location_id;
char *name[];
} player_t;
typedef struct player_conn {
int conn;
enum login_state state;
struct player plr;
} playerc_t;
int step_login(playerc_t *player, int conn_fd);
void handle_player(int conn_fd);
#endif
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