use std::{str::FromStr, time::Duration}; use crate::{models::ReactionRole, Context, Error}; use ::serenity::{ model::{guild::Role, id::ChannelId}, }; use poise::serenity_prelude::{self as serenity, ArgumentConvert, Emoji, ReactionType, RoleId}; #[cfg(debug_assertions)] async fn allowed_to_create_roles(ctx: Context<'_>) -> Result { if ctx.author().id.0 == 118455061222260736u64 { Ok(true) } else { Ok(false) } } #[cfg(not(debug_assertions))] async fn allowed_to_create_roles(ctx: Context<'_>) -> Result { if let Some(guild) = ctx.guild() { if guild.owner_id == ctx.author().id { Ok(true) } else { let member = guild.member(ctx.discord(), ctx.author().id).await?; let member_permissions = member.permissions(ctx.discord())?; Ok(member_permissions.manage_roles()) } } else { Ok(false) } } /// Manages reaction role menus /// /// Subcommands: /// - init /// - add /// - remove #[poise::command(prefix_command, ephemeral, check = "allowed_to_create_roles")] pub async fn rroles(ctx: Context<'_>) -> Result<(), Error> { ctx.say("Maybe you meant to request help for this? Try `/help rroles`") .await?; Ok(()) } /// Initializes a reaction role menu in the given channel /// /// Usage: /// rroles init <#channel> /// Example: /// rroles init #get-roles #[poise::command(prefix_command, ephemeral, check = "allowed_to_create_roles")] pub async fn init( ctx: Context<'_>, #[description = "The channel to create a new role menu in"] channel: serenity::ChannelId, ) -> Result<(), Error> { let mut rolemenu_msg = channel .send_message(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Menu"); e.description("I haven't been initialized yet! Hold on just a second"); e }); m }) .await?; let mut menu = ctx.send(|m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description("Welcome to the setup menu! I'm going to help guide you through setting up your reaction roles.\n\nFirst, what should the title of your menu?"); e }); m }).await?.unwrap().message().await?; if let Some(title) = ctx .author() .clone() .await_reply(ctx.discord()) .timeout(Duration::from_secs(10)) .await { rolemenu_msg .edit(ctx.discord(), |m| { m.embed(|e| { e.title(title.content.clone()); e }); m }) .await?; menu.edit(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description(format!("Great! I've set the title of your menu to `{}`.\n\nNext, let's add some roles! Send the first emoji you want to add.", title.content.clone())); e }); m }).await?; } else { ctx.say("No response within 10 seconds").await?; return Ok(()); } { let pool = ctx.data().pg.lock().unwrap().clone(); loop { if let Some(emoji) = ctx .author() .clone() .await_reply(ctx.discord()) .timeout(Duration::from_secs(30)) .await { let content = emoji.content.clone(); if content == "done" { menu.edit(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description("Nice work! You're all set up! Use `~rroles add` and `~rroles del` to manage the roles in this menu!"); e }); m }).await?; break; } let reaction = ReactionType::from_str(&emoji.content)?; menu.edit(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description(format!("Sounds good! Let's give {} a role, okay? Reply to this message with the name of the role you'd like to assign to this emoji", reaction.clone())); e }); m }).await?; if let Some(role) = ctx .author() .clone() .await_reply(ctx.discord()) .timeout(Duration::from_secs(30)) .await { if let Some(role) = ctx.guild().unwrap().role_by_name(&role.content) { sqlx::query!("INSERT INTO reaction_roles (channel_id, message_id, guild_id, reaction, role_id) VALUES ($1, $2, $3, $4, $5)", rolemenu_msg.channel_id.0.to_string(), rolemenu_msg.id.0.to_string(), ctx.guild_id().unwrap().0.to_string(), reaction.to_string(), role.id.0.to_string()).execute(&pool).await?; rolemenu_msg.react(ctx.discord(), reaction.clone()).await?; menu.edit(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description(format!("Great! I've added that to the menu.\n\nLet's keep adding roles! Send the next emoji you want to add, or 'done' to finish setup.")); e }); m }).await?; } else { menu.edit(ctx.discord(), |m| { m.embed(|e| { e.title("Reaction Role Setup"); e.description("Whoops! I couldn't find that role! Let's try again! Send the emoji you want to assign to a role"); e }); m }).await?; continue; } } let reactions = sqlx::query_as!( ReactionRole, "SELECT * FROM reaction_roles WHERE message_id=$1", rolemenu_msg.id.0.to_string() ) .fetch_all(&pool) .await?; let rolelist_formatted = gen_reaction_list(reactions); let title = rolemenu_msg.clone().embeds[0] .title .clone() .unwrap_or("Reaction Role Menu".to_string()); rolemenu_msg .edit(ctx.discord(), |m| { m.embed(|e| { e.title(title); e.description(rolelist_formatted); e }); m }) .await?; } else { ctx.say("No response within 30 seconds").await?; return Ok(()); } } } Ok(()) } /// Adds a reaction role to the message /// /// Usage: /// ~rroles add #[poise::command(prefix_command, check = "allowed_to_create_roles")] pub async fn add( ctx: Context<'_>, #[description = "The Message ID"] message_id: u64, #[description = "The emoji to assign to the role"] emoji: ReactionType, #[description = "The role to assign to the emoji"] role_name: String, ) -> Result<(), Error> { { let pool = ctx.data().pg.lock().unwrap().clone(); // Make sure the emoji doesn't already exist if let Ok(_) = sqlx::query!("SELECT * FROM reaction_roles WHERE message_id=$1 AND reaction=$2", message_id.to_string(), emoji.to_string()).fetch_one(&pool).await { ctx.say("Whoops! That emoji already has something assigned to it! Try either removing it or picking a different emoji").await?; return Ok(()); } let role_menu = sqlx::query_as!( ReactionRole, "SELECT * FROM reaction_roles WHERE message_id=$1", message_id.to_string() ) .fetch_one(&pool) .await?; let guild = ctx.guild().unwrap(); let role = guild.role_by_name(&role_name).clone(); if let Some(r) = role.clone() { let r = r.clone(); let channel_id = ChannelId(role_menu.channel_id.parse::()?); sqlx::query!("INSERT INTO reaction_roles (channel_id, message_id, guild_id, reaction, role_id) VALUES ($1, $2, $3, $4, $5)", role_menu.channel_id.to_string(), role_menu.message_id.to_string(), ctx.guild_id().unwrap().0.to_string(), emoji.to_string(), r.id.to_string()).execute(&pool).await?; let all_reactions = sqlx::query_as!( ReactionRole, "SELECT * FROM reaction_roles WHERE message_id=$1", message_id.to_string() ) .fetch_all(&pool) .await?; let channel = channel_id.to_channel(&ctx.discord()).await?; let mut menu_msg = channel .guild() .unwrap() .message(ctx.discord(), role_menu.message_id.parse::()?) .await?; update_menu(ctx, menu_msg).await?; ctx.say("Done! I've added that to the list for you").await?; } else { ctx.say("Whoops! That role doesn't exist!").await?; return Ok(()); } } Ok(()) } /// Removes a reaction from the menu /// /// Usage: /// ~rroles del #[poise::command(prefix_command, check = "allowed_to_create_roles")] pub async fn del(ctx: Context<'_>, #[description = "The Message ID of the menu"] message_id: u64, #[description = "The emoji you want to remove"] emoji: ReactionType, ) -> Result<(), Error> { { let pool = ctx.data().pg.lock().unwrap().clone(); let reaction_with_menu = sqlx::query_as!(ReactionRole, "SELECT * FROM reaction_roles WHERE message_id=$1 AND reaction=$2", message_id.to_string(), emoji.to_string()).fetch_one(&pool).await?; let channel_id = ChannelId(reaction_with_menu.channel_id.parse::()?); let channel = channel_id.to_channel(ctx.discord()).await?; let mut message = channel.guild().unwrap().message(ctx.discord(), message_id).await?; // Delete from DB // We can just use `ReactionRole.id` here to avoid having to do more complex conditionals sqlx::query!("DELETE FROM reaction_roles WHERE id=$1", reaction_with_menu.id).execute(&pool).await?; message.delete_reaction_emoji(ctx.discord(), emoji).await?; update_menu(ctx, message).await?; } ctx.say("Alright! I've removed that emoji from the menu.").await?; Ok(()) } fn get_reactiontype_display(rt: &ReactionType) -> String { match rt { ReactionType::Unicode(emote) => emote.clone(), ReactionType::Custom { id, name, .. } => { if let Some(name) = name { format!("<:{}:{}>", name, id) } else { format!("<{}>", id) } } _ => String::new(), } } fn gen_reaction_list(reacts: Vec) -> String { let mut rolelist_formatted = String::from("Choose the appropriate reaction to gain the role!\n\n"); for r in reacts { rolelist_formatted.push_str(&format!("{} - <@&{}>\n", r.reaction, r.role_id)); } rolelist_formatted } async fn update_menu(ctx: Context<'_>, mut msg: serenity::Message) -> Result { { let pool = ctx.data().pg.lock().unwrap().clone(); let all_reactions = sqlx::query_as!(ReactionRole, "SELECT * FROM reaction_roles WHERE message_id=$1", msg.id.0.to_string()).fetch_all(&pool).await?; let rolelist_formatted = gen_reaction_list(all_reactions.clone()); let title = msg.clone().embeds[0].title.clone().unwrap(); msg.edit(ctx.discord(), |m| { m.embed(|e| { e.title(title); e.description(rolelist_formatted) }) }).await?; for r in all_reactions.iter() { msg.react(ctx.discord(), ReactionType::from_str(&r.reaction)?).await?; } } Ok(msg) }